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Announcing: A Dark Night In London (FC)
R. Peters Offline
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Posts: 48
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Joined: Apr 2012
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#11
RE: Announcing: A Dark Night In London (FC)

(05-14-2012, 10:03 AM)darkadders Wrote: from the screenshots id say this is an average "house in the woods" story. if you wanna have the feel of london in your story, you'd probably wanna make old 19th century lightpoles, houses, building, apartments, roads etc etc.

a mansion in the middle of the forest reminds me more of a haunted house in the woods story than london, so i HIGHLY concider making an actual city scene if you wanna do this properly.
It's actually set in a fictional park. The fact that it's London isn't really strongly relevant to the story, it just needed to be set in England, and London is well known. A city scene at the end would be cool indeed, however it'd also mean a load of Custom stuff that I don't really want to have to do. I'm already having to make two custom enemies for this (which might not even work out, as it's the first time i've tried to model at all) and as AMFP is coming out this year, i'm really working on a tight enough schedule here. I am actually considering making 19th century London lamp posts though, if they havn't already been done by someone else that is.

Author of: - A Morbid New Year (Also available as a full conversion).
05-14-2012, 04:31 PM
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RE: Announcing: A Dark Night In London (FC) - by R. Peters - 05-14-2012, 04:31 PM



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