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Setting an Entity Active
Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
#20
RE: Setting an Entity Active

(06-03-2012, 12:58 AM)TheIcyPickle Wrote: just a quick question, just for explaining, Do I need multiple .hps files if I have a story that starts on "map1.map" and has a level door for map2.map?


So would map2.map need a new hps file?
Yup.

06-03-2012, 04:10 AM
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Messages In This Thread
Setting an Entity Active - by TheIcyPickle - 06-02-2012, 06:31 AM
RE: Setting an Entity Active - by FlyingFruitcake - 06-02-2012, 01:12 PM
RE: Setting an Entity Active - by Xanthos - 06-02-2012, 01:21 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 03:24 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:09 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:37 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:46 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:54 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:05 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:11 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:18 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:51 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 09:02 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 09:09 PM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 12:15 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 12:58 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 04:10 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 04:28 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 06:47 AM



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