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Creating a good custom story
SiderealStop Offline
Junior Member

Posts: 32
Threads: 3
Joined: Jun 2012
Reputation: 0
#8
RE: Creating a good custom story

Ah yeah, I wasn't talking about the whole game being light or anything. Darkness is still important to the game. But don't forget that just because there's no dark place to make insanity go down doesn't mean that it won't. One, you can script it in. You hear the monster moving around and stuff so even if you're around the corner you're losing a bit of sanity no matter what. Also looking at the creature does the same. The player will feel helpless at this point- no where to really hide and still losing sanity.

I'm sorry, I'm not the type to find dark rooms with a jump scare the greatest thing in the world. This is what I think would really get into the player's mind ^^
06-22-2012, 04:29 PM
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Messages In This Thread
Creating a good custom story - by MaZiCUT - 06-22-2012, 12:45 PM
RE: Creating a good custom story - by Adny - 06-22-2012, 01:33 PM
RE: Creating a good custom story - by Rokotain - 06-22-2012, 01:04 PM
RE: Creating a good custom story - by MaZiCUT - 06-22-2012, 03:10 PM
RE: Creating a good custom story - by SiderealStop - 06-22-2012, 04:29 PM
RE: Creating a good custom story - by MaZiCUT - 06-23-2012, 10:32 AM
RE: Creating a good custom story - by LulleBulle - 06-23-2012, 02:44 PM
RE: Creating a good custom story - by MaZiCUT - 06-23-2012, 05:31 PM
RE: Creating a good custom story - by MaZiCUT - 06-23-2012, 07:22 PM
RE: Creating a good custom story - by Acies - 06-24-2012, 03:35 AM
RE: Creating a good custom story - by Adny - 06-24-2012, 08:19 AM
RE: Creating a good custom story - by Kman - 06-24-2012, 09:54 AM
RE: Creating a good custom story - by Adny - 06-24-2012, 10:00 AM
RE: Creating a good custom story - by MaZiCUT - 06-24-2012, 10:52 AM
RE: Creating a good custom story - by Adny - 07-04-2012, 07:04 PM
RE: Creating a good custom story - by MaZiCUT - 07-04-2012, 08:24 PM



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