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SetSwingDoorClosed Script Not Shutting The Door *Fixed*
Atilla280 Offline
Junior Member

Posts: 24
Threads: 6
Joined: Jul 2012
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#3
RE: SetSwingDoorClosed Script Not Shutting The Door.

The door is named Explode1. I have it so when I grab my lantern it unlocks the door, then I have to go get a key, on key pickup it activates SlamDoor and LightsOut, then when I walk out of the room where the key is it slams the door (or should but the door stays wide open), then walk a little further and the lights go out, you walk up to the door (I will have a message that will make the player do that), when the player clicks to open the slammed door, the door explodes and then a servant grunt hallucination comes running out.
07-08-2012, 03:57 PM
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RE: SetSwingDoorClosed Script Not Shutting The Door. - by Atilla280 - 07-08-2012, 03:57 PM



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