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Level Editor Help Lighting Maps...
SonOfLiberty796 Offline
Senior Member

Posts: 371
Threads: 39
Joined: Aug 2011
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#13
RE: Lighting Maps...

(10-21-2012, 04:11 AM)Rapture Wrote: I would suggest looking at other people's CS that have good atmosphere and look at how they light a level. It really isn't that hard, so saying "I really suck" isn't a option anymore. You suck because your not actually attempting to it. Their is plently of work out their to give you a good understanding to how to do it. Practice makes perfect, I was really shitty to, at the start you just have to go over that barrier of not trying it.

Look at the original Amnesia maps. Make a dummy copy of any room and start adding lights in and you'll get really good at withen a few weeks.

P.S. You might want to work on your mapping. Like I said, look at other people's work. You really need to spend a lot of effort of rotating/sizing objects to give your maps a organic and atmospheric look and feel. And add particle effects like fog (Change the color if you have to), they make a world of difference.
Haha, I'd have to agree. Nobody can practically say "I suck" anymore because all it takes is practice and that's all.

Then that's what I shall try to do: make a dummy room and work on lighting (and the atmospheric look). That's pretty much one way I can practice well.

And I realized that as well, no matter how hard I try to rotate/size objects and do all these mapping stuff to create atmosphere, it ends up crappy (and I see it too lol :p ). So I need practicing on that as well. As for fog, can you suggest what kind of fog? Because aren't there different types of fog in the Lvl. Editor? And If I use fog, I want to make it so that it doesn't cut into other room.

(10-21-2012, 09:55 AM)beecake Wrote: And if you can't find the right color, take a look at FGs maps that has the same theme as yours. (Sewer, Study, Morgue, etc.)
Yeah I've been looking at their maps from time to time to see what kind of lighting color they have Smile It helps out.
(This post was last modified: 10-22-2012, 03:32 AM by SonOfLiberty796.)
10-22-2012, 03:30 AM
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Messages In This Thread
Lighting Maps... - by SonOfLiberty796 - 10-01-2012, 01:32 AM
RE: Lighting Maps... - by Statyk - 10-01-2012, 02:02 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-01-2012, 03:34 AM
RE: Lighting Maps... - by Adny - 10-01-2012, 03:39 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-01-2012, 03:47 AM
RE: Lighting Maps... - by Kreekakon - 10-01-2012, 03:49 AM
RE: Lighting Maps... - by Adny - 10-01-2012, 03:49 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-21-2012, 01:58 AM
RE: Lighting Maps... - by Statyk - 10-21-2012, 02:48 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-21-2012, 03:28 AM
RE: Lighting Maps... - by Rapture - 10-21-2012, 04:11 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-22-2012, 03:30 AM
RE: Lighting Maps... - by FlawlessHappiness - 10-21-2012, 09:55 AM
RE: Lighting Maps... - by Adny - 10-22-2012, 03:52 AM
RE: Lighting Maps... - by SonOfLiberty796 - 10-31-2012, 04:00 AM
RE: Lighting Maps... - by The chaser - 10-31-2012, 07:49 AM
RE: Lighting Maps... - by Streetboat - 10-31-2012, 08:52 AM
RE: Lighting Maps... - by SonOfLiberty796 - 11-02-2012, 12:19 AM
RE: Lighting Maps... - by FlawlessHappiness - 11-02-2012, 11:39 AM
RE: Lighting Maps... - by SonOfLiberty796 - 11-04-2012, 02:55 AM
RE: Lighting Maps... - by craven7 - 11-04-2012, 03:19 AM
RE: Lighting Maps... - by Deadon - 02-28-2014, 01:07 AM
RE: Lighting Maps... - by PutraenusAlivius - 02-28-2014, 07:48 AM
RE: Lighting Maps... - by Traggey - 02-28-2014, 10:16 AM
RE: Lighting Maps... - by Statyk - 03-01-2014, 12:24 AM



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