Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scripting around a (disappearing) enemy
Ongka Offline
Member

Posts: 225
Threads: 3
Joined: Nov 2010
Reputation: 20
#5
RE: Scripting around a (disappearing) enemy

ModelEditor -> Open servant_grunt.ent -> Settings -> User defined variables -> PlayerSearchTime -> Change this value and play around with the other values too to ensure that the grunt won't despawn.

[Image: 18694.png]
10-23-2012, 07:33 AM
Find


Messages In This Thread
RE: Scripting around a (disappearing) enemy - by Ongka - 10-23-2012, 07:33 AM



Users browsing this thread: 1 Guest(s)