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Work in progress A Light In The Dark *FULL CONVERSION*
Hardarm Offline
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Posts: 891
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Joined: Apr 2011
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#46
RE: A Light In The Dark *FULL CONVERSION*

(01-13-2013, 10:35 AM)The chaser Wrote: You can add some culling black fog so it gives a feel of darkness, along with more optimization.

I have tried black but I didn't like it
IMO I find this dark blue colour more fitting to the ambiance Smile

Gamma is a bit increased that's why it looks so light by the way.
Game must be played at 1.2 though.

New screen.
Tried to do a less weight room by the way.
I think I won't be releasing so many screenshots in the future. Smile

[Image: ImmagineFigaALITD04.png]

listen to boards of canada
(This post was last modified: 01-13-2013, 04:06 PM by Hardarm.)
01-13-2013, 01:00 PM
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Messages In This Thread
RE: A Light In The Dark - by Kreekakon - 11-13-2012, 05:23 PM
RE: A Light In The Dark - by Hardarm - 11-13-2012, 06:06 PM
RE: A Light In The Dark - by Kreekakon - 11-13-2012, 06:08 PM
RE: A Light In The Dark - by CorinthianMerchant - 11-13-2012, 07:53 PM
RE: A Light In The Dark - by Hardarm - 11-13-2012, 08:20 PM
RE: A Light In The Dark - by The chaser - 11-13-2012, 08:44 PM
RE: A Light In The Dark - by Hardarm - 11-13-2012, 08:52 PM
RE: A Light In The Dark - by The chaser - 11-13-2012, 10:02 PM
RE: A Light In The Dark - by SonOfLiberty796 - 11-13-2012, 09:45 PM
RE: A Light In The Dark - by MyRedNeptune - 11-13-2012, 10:11 PM
RE: A Light In The Dark - by Hardarm - 11-13-2012, 10:32 PM
RE: A Light In The Dark - by MyRedNeptune - 11-13-2012, 10:37 PM
RE: A Light In The Dark - by Mathiasz - 11-13-2012, 10:41 PM
RE: A Light In The Dark - by Hardarm - 11-13-2012, 11:44 PM
RE: A Light In The Dark - by Hardarm - 11-16-2012, 02:49 PM
RE: A Light In The Dark - by The chaser - 11-16-2012, 05:26 PM
-NEW IMAGE- - by Hardarm - 01-08-2013, 07:38 PM
RE: A Light In The Dark *FULL CONVERSION* - by Hardarm - 01-13-2013, 01:00 PM



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