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Set NPC
Hardarm Offline
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Posts: 891
Threads: 39
Joined: Apr 2011
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#2
RE: Set NPC

(11-23-2012, 01:16 PM)good871 Wrote: Hi, I edited a waterlurker to following player without killing him. It's working fine, but player gives a insanity.
So I change waterlurker to NPC and write a script to follow player, but it doesnt work.


Can you help me please?
First, don't ever change an enemy with "NPC", just stick it like before.
I think you can use this: "void SetSanityDrainDisabled(bool abX);"

listen to boards of canada
11-23-2012, 01:42 PM
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Messages In This Thread
Set NPC - by good871 - 11-23-2012, 01:16 PM
RE: Set NPC - by Hardarm - 11-23-2012, 01:42 PM
RE: Set NPC - by Statyk - 11-23-2012, 05:37 PM
RE: Set NPC - by Your Computer - 11-23-2012, 07:14 PM
RE: Set NPC - by good871 - 11-24-2012, 01:10 PM
RE: Set NPC - by The chaser - 11-24-2012, 02:01 PM
RE: Set NPC - by good871 - 11-28-2012, 02:14 PM
RE: Set NPC - by The chaser - 11-28-2012, 02:21 PM
RE: Set NPC - by PutraenusAlivius - 02-19-2013, 12:36 PM
RE: Set NPC - by No Author - 02-19-2013, 01:39 PM
RE: Set NPC - by good871 - 02-24-2013, 01:21 PM
RE: Set NPC - by PutraenusAlivius - 02-19-2013, 02:53 PM
RE: Set NPC - by Brosive - 02-19-2013, 03:06 PM
RE: Set NPC - by No Author - 02-19-2013, 03:14 PM



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