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~Cinematic Main Menu Mods - Finished: 1
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#54
RE: ~Cinematic Main Menu Mods - Finished: 1

Type: Object; Sub-Type: Static. Having it set to staticprop does not allow the model to use its animation. Object--Static does just that.

Also, if you are unaware, some entities like the knight armor are entities set as staticprop, which can't be set inactive/active. Setting them to Object::Static allows them to be set inactive/active =P The More You Know...
(This post was last modified: 02-22-2013, 08:33 AM by Statyk.)
02-14-2013, 05:38 PM
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Messages In This Thread
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-20-2013, 07:24 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 06:05 PM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-20-2013, 07:37 PM
RE: ~Cinematic Main Menu Mod - WIP - by Daemian - 01-21-2013, 12:38 AM
RE: ~Cinematic Main Menu Mod - WIP - by No Author - 01-21-2013, 05:59 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-21-2013, 07:22 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 06:47 AM
RE: ~Cinematic Main Menu Mod - WIP - by Statyk - 01-22-2013, 07:26 AM
RE: ~Cinematic Main Menu Mod - WIP - by Rapture - 01-22-2013, 08:04 AM
RE: ~Cinematic Main Menu Mods - Finished: 1 - by Statyk - 02-14-2013, 05:38 PM



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