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death ending
Storfigge Offline
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Posts: 101
Threads: 31
Joined: Sep 2012
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#4
RE: death ending

(01-06-2013, 11:57 PM)Damascus Wrote: I'm not sure if you know how to use the following scripts, but if you don't, I'll go into further detail:

Set a PlayerInteractCallback for the note, so that when they pick it up, the following things happen:

CheckPoint
SetPlayerActive (false)
SetEntityActive (grunt)
SetPlayerLookAt (grunt)

And put EndCredits under the checkpoint's function.

Would appreciate if you could go into further detail ^^

Oh didn't see that The Chaser had replyed Tongue thanks alot for the help will try that out Smile though i still don't know how to do the credits after I die.

(This post was last modified: 01-07-2013, 02:15 AM by Storfigge.)
01-07-2013, 02:09 AM
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Messages In This Thread
death ending - by Storfigge - 01-06-2013, 11:37 PM
RE: death ending - by Damascus - 01-06-2013, 11:57 PM
RE: death ending - by Storfigge - 01-07-2013, 02:09 AM
RE: death ending - by The chaser - 01-07-2013, 12:24 AM
RE: death ending - by Damascus - 01-07-2013, 02:56 AM
RE: death ending - by FlawlessHappiness - 01-07-2013, 06:47 AM
RE: death ending - by Storfigge - 01-07-2013, 09:14 AM
RE: death ending - by darksky - 01-07-2013, 06:20 PM
RE: death ending - by FlawlessHappiness - 01-07-2013, 06:24 PM
RE: death ending - by Damascus - 01-07-2013, 06:21 PM
RE: death ending - by Storfigge - 01-07-2013, 10:56 PM
RE: death ending - by Storfigge - 01-08-2013, 12:30 PM



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