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New life for Halo: Custom Edition!
the dark side Offline
Senior Member

Posts: 393
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Joined: Jul 2012
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#6
RE: New life for Halo: Custom Edition!

SOF was bloody awesome mate. it was challenging, fast paced, didnt patronise you, told a great story, and combined the brilliant Quake II gameplay model with visual realism, the perfect FPS formula in my book.

Halo is terrible in my book for the following reasons. ,.

1. regenerating sheilds, wich make it impossible to die, just dive under a table or rock every 5 seconds to recharge, it then lead to the creation of regenerating health and "bloody Screen...So real", the Worst gameplay mechanic of all time,.

2. 2 gun limit, removes ALL tactical decision making, just keep the AR in slot one and the shottie in slot 2, only changing slot 2 to the weapon the Script wants you to use when required.

3. Constant ruddy hints, look, i dont need to be told that i need to press X to reload every time my ammo magazine gets low, I know its X, I READ THE BLOODY MANUAL!, sorry, but being patronised grinds my gears into salt!

4. waypoints, look, the level is a corridor, there is only one way to go, so i dont need a bloody waypoint.

5. Checkpoints, if you die in a level, then you should be FORCED to restart it, to punish you for being incompetant at the game, be having checkpoints, you reward the player for his or her ineptitude, meaning they will never bother to advance through struggle to a higher plane of competance!. PS. the library was pie easy, just take cover and let the sheilds regnerate every 5 seconds, if you die, its because the fact gamepads are USELESS for FPS due to there total lack of precision and there incredibly slow response time, not because the game is hard. its a casual game, they are not allowed to be hard .
6. taking cover to regenerate (Boring!).

7. extremely scripted, see an MG on the floor? your gonna have 9 million aliens spawn in.,..3...2...1.. play the level once, played it a billion times, because by using scripting instead of AI, it plays the exact same time, every time.

sure, Halo was innovative, but all of its innovations RUINED the FPS genre! SOF may have been your usual FPS of the era with only one innovation, GHOUL, but it was an innovation that improved the genre! it made it more realisitc without loosing any of the classic run and gun gameplay of quake II. Halo Sent the genre off the rails! to me, a game is its gameplay, and to me the gameplay of Halo is Boring, Easy, Holds your hand, is patronising, its not good gameplay, SOF my have been like every other FPS of its day gameplay wise, but it was what good gameplay is all about, Fast Paced, challenging, customiseable by the player, left you to your own devices, and treats the player like they are, well, an adult. Halo treats you like you are 6. i dont tolerate that. ive been gaming too many years.
(This post was last modified: 01-08-2013, 11:25 PM by the dark side.)
01-08-2013, 11:18 PM
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RE: New life for Halo: Custom Edition! - by the dark side - 01-08-2013, 11:18 PM
RE: New life for Halo: Custom Edition! - by Kman - 01-08-2013, 11:56 PM



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