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Script Help Locking Doors ,Give Item ,and Lights
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Posts: 962
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Joined: Jun 2012
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#1
Locking Doors ,Give Item ,and Lights

I'm trying to make a script where the player can lock and unlock the same door. But when I lock it, it doesn't lock the door. Here's my script :
PHP Code: (Select All)
void OnStart()
{
AddUseItemCallback("""key_study""mansion_1""UseKeyOnDoor01"true);
}
void UseKeyOnDoor01(string &in asItemstring &in asEntity)
{
SetSwingDoorLocked("mansion_1"falsetrue);
PlaySoundAtEntity("""unlock_door.snt""mansion_1"0.0ftrue);
AddUseItemCallback("""key_study""mansion_1""LockDoor01"true);
}

void LockDoor01(string &in asItemstring &in asEntity)
{
SetSwingDoorLocked("mansion_1"falsetrue);
PlaySoundAtEntity("""lock_door.snt""mansion_1"0true);
AddUseItemCallback("""key_study""mansion_1""UseKeyOnDoor01"true);

When I give the study key using the "GiveItem" Script, the picture on the inventory is like this :
[Image: amnesia2013012216031325.jpg]

And I want to make a script where the player can interact with a candle to turn it off if it's lit. I've searched on the engine scripts and I didn't found anything about turning off candles.

[Image: the-cabin-in-the-woods-masked-people.jpg]
(This post was last modified: 01-22-2013, 10:17 AM by No Author.)
01-22-2013, 10:15 AM
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Locking Doors ,Give Item ,and Lights - by No Author - 01-22-2013, 10:15 AM



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