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Permanent Enemy & Custom Enemy Adding
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#4
RE: Permanent Enemy & Custom Enemy Adding

That's pretty simple.
First you need to do is make a circle patrol node. And then you create and a script area where he goes through that area. After that you script the "script area" bý using the same script(the script of your monster patrol area).

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02-13-2013, 11:12 AM
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RE: Permanent Enemy & Custom Enemy Adding - by No Author - 02-13-2013, 11:12 AM



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