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2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
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Minecrawler Offline
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Posts: 24
Joined: Feb 2013
Post: #49
RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update

(02-19-2013 07:48 PM)martinnord Wrote:  I think that the main problem with your way of thinking is that you fail to properly seperate Main-character and player. Being immersed into the game does not mean you automatically become Daniel. You're still you, but you inside the game's world if immersion is right. When you use "I", its as if the Main character's head is trying to force himself onto the player.

That's exactly what I want to improve. The problem of Amnesia is that you feels like to be Daniel and not you. The goal of immersion is not when you play a game character. The goal is when you feels like YOU are the game character.

And therefore when I say "I have to find a key" that means I am in the game and thinking for myself or write my own mementos. But when the player said "You have to find a key" that means you are not in the game and the player is just talking to you.
02-19-2013 08:09 PM
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update - Minecrawler - 02-19-2013 08:09 PM



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