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Opinions on how TCR & FG are dealing with AAMFP criticism
Ossie Offline
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Posts: 398
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Joined: Nov 2012
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#23
RE: What Is Frictional Games Feelings Towards All The Criticism For AMFP??

I've always thought that it would be interesting to reverse the situation - let's say that A Machine For Pigs was the game that was released 3 years ago and The Dark Descent was the new release. I'm sure that there would be criticisms of that too when the two were compared. I can imagine people complaing about the following in TDD compared to the game that they were used to, AAMFP:

a) "There's now an inventory system which is annoying to use"
b) "Why is it necessary to refill the oil lantern every few minutes? This is so unrealistic and annoying!"
c) "Why do I need to keep hunting for tinderboxes to light torches and candles? It really breaks the immersion! Who has ever heard of a single use tinderbox?"
d) "There's far too many monster encounters and jump scares"
e) "The story and writing isn't anywhere near as good as the one in AAMFP"
f) "The voice acting is very average compared to the excellent voice acting in AAMFP"

Ultimately it all comes down to what you're used to and your expectations and personal preferences. I feel kind of sorry for those that don't like AAMFP but they don't do their 'cause' any favors with their (mostly) immature bitching and whining (and most of this bitching and whining simply highlights that they didn't play the game 'properly', hadn't read all of the notes, hadn't bothered to even TRY and immerse themselves in it, etc).
(This post was last modified: 09-12-2013, 04:45 PM by Ossie.)
09-12-2013, 04:41 PM
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RE: What Is Frictional Games Feelings Towards All The Criticism For AMFP?? - by Ossie - 09-12-2013, 04:41 PM



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