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Update coming! Brave testers needed!
Daemian Offline
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Posts: 1,129
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#38
RE: Update almost ready! Brave testers needed!

Some function tests
NOTE: This is before the new update
Spoiler below!

SetInDarknessEffectsActive( false );
Standing in darkness, a timer called this function and the darkness vision disappeared.

SetPlayerFallDamageDisabled(true);
I fell from way high and i received no damage.
Also tested with a high starting position and then teleporting back to it.


SetEntityVisible( "piano", false );
I tried the function on these 3 entities, and it doesn't work:
furniture/piano/piano.ent
furniture/grand_piano/grand_piano_2.ent
furniture/sofa/sofa_alt.ent

But it works perfect on servant_brute.ent and servant_grunt.ent
Tests were made with a 4 seconds timer that called the function for each entity.

ReplaceEntity( "armor_1", "", "shield123456", "shield02.ent", false );
Not working, i tried with many other stuff and nothing changed or got removed.

PlaceEntityAtEntity( "servant_brute_1", "servant_grunt_1", "", true );
Not working too, not even with grunts, pianos or small entities.


(This post was last modified: 09-26-2013, 05:22 PM by Daemian.)
09-26-2013, 05:20 PM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Daemian - 09-26-2013, 05:20 PM



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