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How to activate an area during gameplay?
FlawlessHappiness Offline
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Posts: 3,980
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#7
RE: How to activate an area during gameplay?

You can make the player incabable of controls with the function
SetPlayerActive(false);

Then with different script lines you can make the scene you want.

Use this:
http://wiki.frictionalgames.com/hpl2/amn..._functions

and Ctrl+F to search

MovePlayerForward has to be repeadetly called by a timer, but is a function that makes the player walk.

Trying is the first step to success.
12-31-2013, 07:22 PM
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RE: How to activate an area during gameplay? - by FlawlessHappiness - 12-31-2013, 07:22 PM



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