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What do you hope to see and not see in SOMA?
Hybelkaninen Offline
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#16
RE: What do you hope to see and not see in SOMA?

Hope to see:
The return of the lightstick from Penumbra, unlimited but weak lightsource that adds to the already freaky atmosphere.

Alien factor/fear of the unknown, keep the monster/enemy hidden for the most part of the game and let the players find vague information about it, scattered around.

Keep the monster/enemy "human-like" in appearance, but with inhuman behaviour.
Examples includes the ghosts from Silent Hill 4 and "missing frame" movement, trembling/shaking etc.
(This post was last modified: 02-09-2014, 03:56 AM by Hybelkaninen.)
02-09-2014, 03:53 AM
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RE: What do you hope to see and not see in SOMA? - by Hybelkaninen - 02-09-2014, 03:53 AM



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