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Genders in Gaming Target Audiences.
Bridge Offline
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#35
RE: Genders in Gaming Target Audiences.

(04-23-2014, 04:28 PM)Acies Wrote: I believe any human being goes through the process of questioning the validity of values, it is a sound thing to do. The point I was making is that there are values imparted on you, beyond your control or understanding. As much as one would like to shape the person who is "I", solely by own choosing, you are a product of your environment. If one truly had the capability to separate, process and change each of the millions of values held within the human mind it would require you to have godlike attributes or be a robot conscious through programming. One would have to have 'total self-control' and like 'a programmer' rewriting any and all information passed onto the brain, which in turn is impossible. Therefore one can conclude that any human being hold values imparted on them.

Well, what values are you talking about? Those ordained by nature or purely societal ones? I'm of the opinion that many if not all "arbitrary" values can be abandoned or at least understood so that their effect is mitigated. I haven't really seen any proof that there is such a thing as a purely constructed value that is absolutely permanent and set in stone. Bear in mind I'm not talking about anything that has to do with a person's biology because that is more or less inescapable. I would appreciate some examples.

Quote:A work doesn't have to 'scream' a value to hold it. I am sure Harry Potter holds values imparted specifically on women, because as I ventured on my above argument, no one is unaffected by their environment. No one can selectively build and choose their own consciousness.

But this is the exact same trap I was warning against - going so deep in your interpretations that you find stuff that isn't there, because you assume upon the answer. Again I disagree, it doesn't have to be the case that somebody cannot help but write something because of environmental factors. People are perfectly capable of being critical of themselves and their environment, enough to approach objectivity. It's not like writers only commit to paper views they themselves hold or experiences they have had, that would be absurd. Again, what are these "woman values" that you refer to? Seriously, you can't just say they must be there because how could they not be and fail to mention anything concrete.

How about these:

https://www.youtube.com/watch?v=xF9SltYJAT8

https://www.youtube.com/watch?v=ZytQRYgNJBc

http://www.imdb.com/title/tt0102685/

http://www.imdb.com/title/tt0144084/

http://www.imdb.com/title/tt1790885/

http://www.imdb.com/title/tt0108160/

http://www.imdb.com/title/tt0450314/

And although I haven't read it I might also reference Mary Shelley's Frankenstein.

Is there anything remotely "woman" about any of these? Where? I don't see it. Punisher War Zone is shallow in what many would call a "male" way, and American Psycho is pretty disturbing, which is supposed to appeal only to males, the violent sex, right? If you are going to say the patriarchy made them do it, don't bother.
(This post was last modified: 04-23-2014, 05:00 PM by Bridge.)
04-23-2014, 04:57 PM
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Messages In This Thread
RE: Genders in Gaming Target Audiences. - by Kman - 04-23-2014, 01:48 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 12:59 AM
RE: Genders in Gaming Target Audiences. - by Nice - 04-23-2014, 02:08 PM
RE: Genders in Gaming Target Audiences. - by Bridge - 04-23-2014, 04:57 PM
RE: Genders in Gaming Target Audiences. - by Nice - 04-24-2014, 12:45 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 01:38 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 08:41 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-26-2014, 02:50 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 09:36 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 01:42 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-28-2014, 02:38 AM



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