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Script Help [SOLVED] Death Teleporting
Radical Batz Offline
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Posts: 953
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#10
RE: Death Teleporting

(09-20-2014, 09:39 AM)Straxedix Wrote: But monster is supposted to kill me not to suicide ???

But example if you don't want the player to run and put the grunt to patrol mode, you could always create an area so it can insta kill the player if he collides with it.

(This post was last modified: 09-20-2014, 09:41 AM by Radical Batz.)
09-20-2014, 09:40 AM
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Messages In This Thread
[SOLVED] Death Teleporting - by Straxedix - 09-20-2014, 09:21 AM
RE: Death Teleporting - by Amnesiaplayer - 09-20-2014, 09:26 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:27 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:28 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:34 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:34 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:37 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:38 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:39 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:40 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:41 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:47 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 09:54 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 09:55 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 10:06 AM
RE: Death Teleporting - by Radical Batz - 09-20-2014, 10:07 AM
RE: Death Teleporting - by Straxedix - 09-20-2014, 10:08 AM
RE: [SOLVED] Death Teleporting - by Radical Batz - 09-20-2014, 10:13 AM



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