(05-02-2010 01:31 AM)Lee Wrote: Well, if you do add in Steam achievements, they should be unique to certain playstyles, rewarding the player for solving puzzles differently or something like that.
(05-02-2010 11:14 AM)Scraper Wrote: I've never understand why some people play only for the achievements.
I personally play for fun, not to earn gamerscore or some other points earned through achievemnts.
If they decide to add them, funny/complex/exploration ones sure would be best. While funny probably does not fit that much, lets just say funny/pun naming for serious tasks.
So you have beaten the game 3 times and are wondering if you could bother a 4th time...
Check the achievements and see something like "find all the diaries in the game", "finish the bridge-puzzle in less than 1min" or "solve the escape puzzle without using all boxes".
Some people might just say "ah.. who cares", but some love the additional challenge and playtime.
For example on Portal, don't know if you guys know about it.
There was a mysterious update which led to the announcement of Portal 2.
You could take radios to certain spots to get a weird signal and progress on a new achievement.
So playing Portal for the I think 5th time was really fun again. Not because of the achievement itself, but what the achievement wanted you to do.
It added basicly tons of new puzzles to the whole game.
Find the radio(by audio clue) and then bring it to the spot to get the signal which was in some instances even harder than the original puzzles.
And you don't have to play "only for achievements", it is just that some people like the system. So while a reviewer might give a game a low rating because it is to short. It might have really awesome and clever achievements that triple the playtime for those bothering while still beeing fun.