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Penumbra and HPL2
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Urkle Offline
FG - Associate

Posts: 1,101
Joined: Jul 2006
Reputation: 14
Post: #8
RE: Penumbra and HPL2
Actually there are many pieces that were not rewritten in HPL2. Largely is was the rendering pipeline as HPL2 uses FBOs to do rendering where, as HPL1 did not.

So it was not a complete rewrite from scratch.

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
(This post was last modified: 10-01-2010 07:34 PM by Urkle.)
10-01-2010 05:11 PM
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Messages In This Thread
Penumbra and HPL2 - KavazovAngel - 08-27-2010, 05:13 PM
RE: Penumbra and HPL2 - Sexbad - 08-27-2010, 06:48 PM
RE: Penumbra and HPL2 - Setlec - 08-29-2010, 05:48 AM
RE: Penumbra and HPL2 - Naked? No - 08-29-2010, 10:30 AM
RE: Penumbra and HPL2 - KavazovAngel - 08-29-2010, 02:25 PM
RE: Penumbra and HPL2 - Argoon - 08-30-2010, 01:23 AM
RE: Penumbra and HPL2 - Hannibal - 10-01-2010, 04:59 PM
RE: Penumbra and HPL2 - Urkle - 10-01-2010 05:11 PM
RE: Penumbra and HPL2 - Hannibal - 10-01-2010, 06:51 PM
RE: Penumbra and HPL2 - hollowleviathan - 10-04-2010, 10:49 PM
RE: Penumbra and HPL2 - Urkle - 10-04-2010, 11:00 PM
RE: Penumbra and HPL2 - hollowleviathan - 10-05-2010, 12:24 AM
RE: Penumbra and HPL2 - Urkle - 10-07-2010, 02:41 PM
RE: Penumbra and HPL2 - house - 11-19-2010, 07:11 PM
RE: Penumbra and HPL2 - Liamgraves3 - 08-27-2011, 09:57 AM
RE: Penumbra and HPL2 - plutomaniac - 08-27-2011, 11:29 AM
RE: Penumbra and HPL2 - Urkle - 08-27-2011, 03:30 PM



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