Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
64 bit segfault
GroteBlup Offline
Junior Member

Posts: 9
Threads: 1
Joined: May 2008
Reputation: 0
#6
Solved: 8 Years, 1 Month, 4 Weeks ago RE: 64 bit segfault

Quote:
cd /game/install/dir/AmnesiaDemo/libs64
ln -s all/libopenal.so.1 .
cd ..
./Launcher.bin64

Hmmm, for me the magic incantation:
ard@antec:~/games/AmnesiaDemo64$ LD_LIBRARY_PATH=`pwd`/libs64/all ./Launcher.bin64
works to run it in 64 bits. 32 bits works already.

Hmmm, yes, it was just the libopenal that seems to be different.
Quote:Hmmm, yes, it was just the libopenal that seems to be different.
And that seems to be fixed with an aptitude update/install...
(This post was last modified: 09-05-2010, 10:38 PM by GroteBlup.)
09-05-2010, 10:35 PM
Find


Messages In This Thread
64 bit segfault - by Prophet5 - 09-05-2010, 06:42 AM
RE: 64 bit segfault - by superluser - 09-05-2010, 07:04 AM
RE: 64 bit segfault - by Prophet5 - 09-05-2010, 09:23 AM
RE: 64 bit segfault - by jens - 09-05-2010, 12:17 PM
RE: 64 bit segfault - by Urkle - 09-05-2010, 12:43 PM
RE: 64 bit segfault - by GroteBlup - 09-05-2010, 10:35 PM
RE: 64 bit segfault - by Urkle - 09-06-2010, 02:54 AM
RE: 64 bit segfault - by Prophet5 - 09-06-2010, 07:28 AM



Users browsing this thread: 1 Guest(s)