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Your plans when the Level Editor is released
RMJ Offline
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Posts: 68
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Joined: Sep 2010
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#68
RE: Your plans when the Level Editor is released

Just remember to keep it simple Smile if you start any projects. Its a shame time and again to see projects that just dies, yeah its good to have ideas and ambitions. But its just better to start small and simple get something working and add to it.

Like say before you wanna make an entire game or something crazy, good idea to start with a map Smile im still amazed how Black Mesa Source hasnt died, while litterly 100 of good mods have since the time of their start.

But a wacky and fun idea, now they made a game for us, then we make a custom mod game for them Smile im not sure how fun it is to play a game they tested and tested and designed, Im guessing that isnt really anything specielt. Since they ofc know everything.

Only editor recently ive been messing with is Hammer for souce, and man oh man is that editor beyond crappy, there is so many things that can happen, that can down right fuck up your map. and its just generelly unfriendly. and it takes ages to make even the simple things. Its really a shame since, they keep to a strong community and such is a good sound editor, thats easly to learn - hard to master.

From what ive seen in the youtube video where they make that room, it seems fairly easy, that you can places walls already textured and stuff, i really kinda like that. I just really like to many something, because who doesnt DIGG the atmosfere in this game, the castle setting, the darkness, the lightning. Its just so mindbuggling Smile
09-11-2010, 12:50 AM
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RE: Your plans when the Level Editor is released - by RMJ - 09-11-2010, 12:50 AM



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