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Compiling a List of Problems
Spiegelman Offline
Junior Member

Posts: 47
Threads: 3
Joined: Sep 2010
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#78
Solved: 8 Years, 1 Month, 3 Weeks ago RE: Compiling a List of Problems

(10-09-2010, 05:52 PM)bugmenot Wrote: Agrippa talks about a lever, CH02L21_Agrippa_Nrm_PulledLever_01 and CH02L21_Agrippa_Nrm_PulledLever_02, "What lever? Oh, that one. So many of Alexander's things are breaking down. Look around, maybe the other room." and "There are machine parts hidden all over this place. You'll find a way to fix it.". I have no idea what lever he was talking about. The IDs suggest I had pulled a lever, but the only levers I remember around there were the one on his talking machine, and the two up the stairs, which I don't think I had pulled when I heard him say it.

As Kim said, he only says that if you've pulled the lever up top before fixing the gears in that crawl space; however you said you don't believe you touched them before talking to him. Maybe it's not triggered by touch, but just by entering the room ("seeing" them).

(10-09-2010, 05:52 PM)bugmenot Wrote: Another thing Agrippa says, CH03L26_Agrippa_Nrm_PotionDone_02, "Now, pay attention. First feed me the tonic and then use the saw to remove my head.". I hadn't seen the saw at that point. It's probably too late to change stuff like that, but it would be more sensible if he said "find a saw to cut off my head" or something, instead of talking about "the saw".

Maybe a bit nitpicky, and unlikely to be changed, but worth mentioning anyway... When you are approaching the torture room where the man was sawn in half, you hear noises of sawing wood.. Unless they saw wood in there too, or the man was made of wood, this seems a little funny. Tongue

Fungi! Fungi is plural, and fungus (singular) should have been used instead in most of the places where fungi is mentioned.
Note_CH02L19_Antidote_Text "the fungi-ridden sewer"
Note_CH02L19_Plague_Text "a peculiar poisonous fungi" either should be "a peculiar poisonous fungus" or "peculiar poisonous fungi"
Note_CH02L21_ChannelWeyer_Text "The poisonous fungi should"
CH02L16_JourneyToSanctum05_05 "a rather poisonous type of fungi"

Unfortunately, I don't think any of these can be changed. Since they're all more than just text, it would be a bit difficulty to re-record and insert them into another patch. I don't know of any other way for Frictional to correct these.

(10-09-2010, 10:37 PM)Kim Wrote: I think I remember one of the developers comments mentioning that the level can change when you die a certain amount of times. For example, I saw in Helloween's play that the guarding monster in the sewers disappeared when he died a couple of times. Another example, dunno' if this is still in the full game, in the demo I died in the Cellar Archives to the second lurker and upon respawning it was gone only to break down the wooden door when I touched it.
So this might be intentional.

Yeah. I changed this to "May be intended." If we could get one of the devs to confirm some of these "may be intended" problems, I'd love to remove them from the list.

(10-09-2010, 10:37 PM)Kim Wrote: You might already know this, but you can activate FPS and other debug settings in user_settings.cfg found in your game profile. Refer to Kein's savegames post for details.

Most FPS drops appear to be related to bad implementation of OpenGL on the driver side of things?

Well, the only thing is that I have no FPS problems at any other point in the entire game. I've taken it out while turning left and right and it looks as though the animation itself is rough. I'll follow the guide and do a little more testing just in case.

(10-09-2010, 10:37 PM)Kim Wrote: Helloween did this with the syringe, but instead of crashing the object simply became invisible. The combination is at 12:00 and then 12:40 he uses the invisible object on the door.
http://www.youtube.com/watch?v=jOfuCH-TA7I

I actually experienced this same problem in the Laboratory where you make the tonic. Now I know what caused it and I've added this video to the end of the issue.

(10-09-2010, 10:37 PM)Kim Wrote: This one?
http://www.youtube.com/watch?v=gG6YKTXH0Fk

Yes, thanks.

(10-09-2010, 10:37 PM)Kim Wrote: By the by, could you please switch to imgur for image hosting? Imageshack is so annoying when it comes to zooming the image and being generally messy.

I'll work on it. I can't guarantee I'll have it done anytime soon, but I'll try to manage it this week.

(10-10-2010, 05:08 PM)Mike74Negs Wrote: Hello there. I am reviewing Amnesia for a Dutch gaming website, http://www.negs.nl.. I have almost finished the game and I like it so far.. However, I am sorry to say I ran into a (for me) gamekilling bug: After cutting off Agrippas head I ran to the big room with the bridges where I had earlier on assembled the orb.. However, the door to the room with the Orb was now closed and BLOCKED by something inside, making it impossible for me to enter the room and thus the Inner Sanctum.. Sad

The red stuff had already spawned in this section, would it be possible it's blocking the door from the inside? The first time (when the stuff had not spawned yet) I had no problems opening the door.. Theres tons of red stuff on the outside of the door.. I tried exiting and entering the map (three times) but that didnt help.. Sad
Checked again: I can see the red lining of a pile of red goo on the underside of the door.. Looks the same like on of the piles near the door.. The door only opens a couple of inches.. So, it looks like I won't be able to finish this.. Too bad! Sad

I have patched btw..

I added this to Map Issues. I haven't experienced this problem myself, but I'll try to replicate it next play-through.

(10-11-2010, 06:57 AM)Batman55 Wrote: Thanks for the comment, Spiegelmon. But are you sure that patching the game before launching it would do something "unnatural" to the files? Anyone else on this point?

Well, no... I'm not entirely sure. It may or may not have been the patch, but it does sound like you may have some kind of corrupted file in that level. I can only recommend re-installing the game, testing it in vanilla version, and then installing the patch if it works and seeing if the patch may have caused the problem.

Or if you want to wait for someone to reply in here, you can. You also may try messaging one of the developers... but I'm not sure how often they reply (or if at all).

All other problems have been added to the list. Thanks to everyone for the contributions - the list is looking pretty good!
10-11-2010, 07:22 AM
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Messages In This Thread
Compiling a List of Problems - by Spiegelman - 09-10-2010, 06:59 PM
RE: Compiling a list of bugs/glitches - by SarS - 09-11-2010, 06:45 PM
RE: Compiling a list of bugs/glitches - by Jinix - 09-21-2010, 07:20 PM
RE: Compiling a list of bugs/glitches - by Rosto - 09-11-2010, 07:03 PM
RE: Compiling a List *SPOILERS* - by Spiegelman - 09-12-2010, 10:06 PM
RE: Compiling a List of Problems - by Spiegelman - 09-13-2010, 10:50 PM
RE: Compiling a List of Problems - by thiz - 09-14-2010, 01:13 AM
RE: Compiling a List of Problems - by Spiegelman - 09-14-2010, 02:52 AM
RE: Compiling a List of Problems - by Vicious - 09-14-2010, 04:22 AM
RE: Compiling a List of Problems - by Spiegelman - 09-14-2010, 03:39 PM
RE: Compiling a List of Problems - by Vicious - 09-14-2010, 11:38 PM
RE: Compiling a List of Problems - by Kim - 09-15-2010, 01:17 AM
RE: Compiling a List of Problems - by Atlas - 09-15-2010, 02:31 AM
RE: Compiling a List of Problems - by Mman235 - 09-15-2010, 02:32 AM
RE: Compiling a List of Problems - by Vicious - 09-15-2010, 02:49 AM
RE: Compiling a List of Problems - by Spiegelman - 09-15-2010, 04:33 AM
RE: Compiling a List of Problems - by Vicious - 09-17-2010, 01:30 AM
RE: Compiling a List of Problems - by Spiegelman - 09-17-2010, 08:04 AM
RE: Compiling a List of Problems - by Mr. Mock - 09-19-2010, 08:53 AM
RE: Compiling a List of Problems - by Mr. Mock - 09-19-2010, 08:50 PM
RE: Compiling a List of Problems - by udm - 09-19-2010, 09:16 AM
RE: Compiling a List of Problems - by Spiegelman - 09-19-2010, 07:16 PM
RE: Compiling a List of Problems - by Unhandled - 09-19-2010, 07:59 PM
RE: Compiling a List of Problems - by DON3k - 09-19-2010, 08:01 PM
RE: Compiling a List of Problems - by Spiegelman - 09-19-2010, 08:36 PM
RE: Compiling a List of Problems - by tonewww - 09-19-2010, 08:08 PM
RE: Compiling a List of Problems - by Daiyuki - 09-20-2010, 12:10 AM
RE: Compiling a List of Problems - by Spiegelman - 09-20-2010, 01:40 AM
RE: Compiling a List of Problems - by Daiyuki - 09-20-2010, 02:01 AM
RE: Compiling a List of Problems - by Kim - 09-20-2010, 03:02 AM
RE: Compiling a List of Problems - by Spiegelman - 09-20-2010, 05:14 AM
RE: Compiling a List of Problems - by Kim - 09-20-2010, 06:08 PM
RE: Compiling a List of Problems - by Spiegelman - 09-21-2010, 05:58 AM
RE: Compiling a List of Problems - by Kim - 09-23-2010, 04:40 PM
RE: Compiling a List of Problems - by jens - 09-21-2010, 07:53 AM
RE: Compiling a List of Problems - by THWIP71 - 09-25-2010, 08:11 AM
RE: Compiling a List of Problems - by Spiegelman - 09-25-2010, 04:11 PM
RE: Compiling a List of Problems - by THWIP71 - 09-25-2010, 11:28 PM
RE: Compiling a List of Problems - by Tanshaydar - 09-25-2010, 11:32 PM
RE: Compiling a List of Problems - by Twin - 09-26-2010, 12:47 AM
RE: Compiling a List of Problems - by Spiegelman - 09-26-2010, 02:53 AM
RE: Compiling a List of Problems - by THWIP71 - 09-26-2010, 04:49 AM
RE: Compiling a List of Problems - by Spiegelman - 09-27-2010, 01:28 AM
RE: Compiling a List of Problems - by THWIP71 - 09-27-2010, 08:53 AM
RE: Compiling a List of Problems - by Twin - 09-27-2010, 03:11 AM
RE: Compiling a List of Problems - by Spiegelman - 09-27-2010, 04:58 AM
RE: Compiling a List of Problems - by Kim - 09-29-2010, 07:43 PM
RE: Compiling a List of Problems - by Spiegelman - 09-29-2010, 09:06 PM
RE: Compiling a List of Problems - by Kim - 10-09-2010, 10:37 PM
RE: Compiling a List of Problems - by Spiegelman - 09-30-2010, 07:59 AM
RE: Compiling a List of Problems - by bugmenot - 10-08-2010, 12:46 AM
RE: Compiling a List of Problems - by Spiegelman - 10-08-2010, 04:55 PM
RE: Compiling a List of Problems - by bugmenot - 10-08-2010, 08:21 PM
RE: Compiling a List of Problems - by Spiegelman - 10-08-2010, 09:16 PM
RE: Compiling a List of Problems - by bugmenot - 10-09-2010, 05:52 PM
RE: Compiling a List of Problems - by Batman55 - 10-10-2010, 04:48 AM
RE: Compiling a List of Problems - by Mike74Negs - 10-10-2010, 05:08 PM
RE: Compiling a List of Problems - by Spiegelman - 10-10-2010, 07:27 PM
RE: Compiling a List of Problems - by Batman55 - 10-11-2010, 06:57 AM
RE: Compiling a List of Problems - by Kim - 10-15-2010, 12:10 AM
RE: Compiling a List of Problems - by Spiegelman - 10-11-2010, 07:22 AM
RE: Compiling a List of Problems - by bugmenot - 10-11-2010, 11:26 AM
RE: Compiling a List of Problems - by Spiegelman - 11-03-2010, 04:17 PM
RE: Compiling a List of Problems - by Thinker - 11-19-2012, 08:12 AM
RE: Compiling a List of Problems - by plutomaniac - 11-20-2012, 10:18 AM



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