(09-16-2010 12:17 AM)Argoon Wrote: If you mean thrown spining in the air them just give it a impulse force using the physics system just like FG did with the iron maiden doors. If you mean flying strait to other point like a near table or something them imo you will need to animate it on a 3d app and them call that animation in a script.
Yeah it doesn't necessarily matter where it goes, I just want it to fly to another part of the room it's in so it looks like it was tossed... How do you set up the addbodyimpulse function? I tried but couldn't figure out what to put in past the part where I enter in the entity's name?