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How Can I Make a Trigger Activate Another Trigger?
MulleDK19 Offline
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Posts: 545
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#10
RE: How Can I Make a Trigger Activate Another Trigger?

(09-18-2010, 03:34 AM)theDARKW0LF Wrote:
(09-18-2010, 03:04 AM)MulleDK19 Wrote:
(09-18-2010, 02:27 AM)theDARKW0LF Wrote: Any of the smart scripters around to assist this poor knowledge-lacking newbie?

RemoveEntityCollideCallback("Player", "NameOfAreaToRemoveCallbackFrom");

Thanks for the reply, but wouldn't that make the trigger area be removed? I want the opposite to occur, I want an already disabled trigger (i unchecked active in the window for the two areas i want disabled at first) to activate when I reach a certain area ahead of it, so when I have to go back through that trigger it will call the event.

Then just wait to add the collide callback until the player touches the first area.

[Image: 16455.png]
09-18-2010, 11:37 AM
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RE: How Can I Make a Trigger Activate Another Trigger? - by MulleDK19 - 09-18-2010, 11:37 AM



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