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Candle's off!
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#7
RE: Candle's off!

You should not use SetEntityPlayerInteractCallback for this. Instead use the level editor and enter a callback in the first input field for an entity. If you look at the tool tip you can see it can be used for things like OnPickup, which is what you do in this case.

And when you do this the correct is CookKeyTaken(string &in asEntity, string &in asType)
09-20-2010, 08:04 PM
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Messages In This Thread
Candle's off! - by anzki - 09-20-2010, 05:22 PM
RE: Candle's off! - by Pandemoneus - 09-20-2010, 05:24 PM
RE: Candle's off! - by anzki - 09-20-2010, 05:27 PM
RE: Candle's off! - by Thomas - 09-20-2010, 05:29 PM
RE: Candle's off! - by anzki - 09-20-2010, 05:39 PM
RE: Candle's off! - by Pandemoneus - 09-20-2010, 07:24 PM
RE: Candle's off! - by jens - 09-20-2010, 08:04 PM
RE: Candle's off! - by Pandemoneus - 09-20-2010, 08:53 PM
RE: Candle's off! - by Thomas - 09-20-2010, 08:40 PM
RE: Candle's off! - by anzki - 09-21-2010, 11:40 AM



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