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Black Forest Castle V2.1 (micro update!)
iNs Offline
Junior Member

Posts: 21
Threads: 4
Joined: Mar 2011
Reputation: 0
#76
RE: Black Forest Castle V2 (Now Available)

Hey there theDARKW0LF.

I want to say 'thank you' for that amazing and awesome work of a genius!

Iam very happy that your User Story was the first User Story i have played,
because it was a really great story with scary moments, good logic with all
rooms, very nice sounds and very nice level design. I love it!

I really like the scary moments in your User Story. You did a great job with
the scaring of the player. The level design is so awesome. I know how much
time it takes to create a single room with this level of details. Great job!

---
I have read all of the 8 sites of posts here, but i want to give you a complete
list of things i noticed. Please dont mind if i repeat something you already
know. I just want to tell you all things i noticed!


(be carefull: story spoiler! dont read if you didnt play it yet)

Spoiler below!

Save File:
- it looks like the game is not correctly creating the save file
- sometimes it works and sometimes not
- i think it could depend on the place you try to save the game
- i tried to save the game 5 times at different progress
- only 2 out of 5 savegames worked for me

Death / Checkpoints / Respawn:
- like other players already noticed, there are some checkpoints missing
- i died one time when i was outside with the monster
- normally you have to open the stuck door with the crowbar
- but the checkpoint was at the first room again... please fix it!

Monsters:
- i really enjoy the number of the monsters
- dont decrease this please!
- when i walked outside and the monster came out of the cupboard:
=> i ran down the stairs and end up at that "stuck door"
=> thats why i ran under the stairs
=> the monster crashed the door and leaved the room
=> but after that the monster did not leave and was still outside
=> when i was tryin to get outside, the monster came to me
=> if you go upstairs, the monster rotates in one spot next to the stairs
=> the only way to escape is to run as fast as you can ^^
=> that part scared me out so much ... dude :-)

Scary Moments
- you have a great feeling for good moments to scare the player
- i got scared so much, when i went to that little box and the door pushed open
- but in the room with the tunnel you have human body parts in the desk
=> when you open the door of the desk, you need scary sound!
=> player does not get scared much without this sound!

Keys / locked up doors:
- you already know: there are to many keys
- but i also noticed that you use the monsters to open some doors
- thats really great. good idea man!
- i also like the placement of the keys

- in the normal 'Amnesia' Storyline you have to walk out of the window
- maybe you could use that feature to get into a hidden room
- or to get to the next room... its your choice ^^
- just add some new things to get doors opened
- like switches with a countdown / timer function
- (like the books in the library in normal 'Amnesia')

Ideas:
- i love your logic in the storyline... good work with that
- but try to add some new things... think about the normal 'Amnesia'

- there are so many things you could add:
=> machines to fix/repair
=> the explosion liquid
=> doors to open up with a countdown / timer / wheel to lift the door
=> try to use the boxes to reach some point (one box over the other)
=> water
=> maybe other persons to interact / help
=> two or more items to collect and comapare to a tool you can use

So thats a long list, and i hope it helps you.
---

I really enjoy your User Story and i hope you will continue working on it.
I know it is much work and much time, but your work is so awesome that
i really want to play more of this. :-)

I will stay tuned for updates. Thank you very much for your great work!


Best Regards
iNs

Edit:
I have created a german language file for your map. :-)
- all item names and descriptions translated
- all events (doors) translated
- the first letter in the 'wake up room' translated
- the names of the rooms translated
- i did NOT translate the second letter
=> because i dont even know where i can find it on your map :p
=> but i can translate that part too, if you tell me where this letter is ^^



If you want to have it, i can give it to you and you can add it to the download.
It is only one file and it is automatically detected by the game.
(This post was last modified: 03-29-2011, 09:36 AM by iNs.)
03-29-2011, 12:24 AM
Find


Messages In This Thread
RE: Black Forest Castle (WIP) - by Cowa - 09-24-2010, 08:12 AM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 09-24-2010, 08:19 AM
RE: Black Forest Castle (WIP) - by Pandemoneus - 09-24-2010, 10:42 AM
RE: Black Forest Castle (WIP) - by Armored Cow - 09-24-2010, 05:07 PM
RE: Black Forest Castle (WIP) - by Youcef - 09-24-2010, 06:31 PM
RE: Black Forest Castle (WIP) - by Sexbad - 09-24-2010, 10:06 PM
RE: Black Forest Castle (WIP) - by Armored Cow - 09-24-2010, 10:14 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 09-24-2010, 10:36 PM
RE: Black Forest Castle (WIP) - by DamnNoHtml - 09-24-2010, 11:30 PM
RE: Black Forest Castle (WIP) - by Tewzr - 07-22-2011, 09:42 PM
RE: Black Forest Castle (WIP) - by Tewzr - 07-23-2011, 01:20 AM
RE: Black Forest Castle (WIP) - by Sexbad - 09-24-2010, 11:41 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 09-24-2010, 11:52 PM
RE: Black Forest Castle (WIP) - by zlandael - 09-25-2010, 05:44 PM
RE: Black Forest Castle (WIP) - by nofsky - 09-26-2010, 01:05 AM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 09-26-2010, 04:30 AM
RE: Black Forest Castle (WIP) - by vanjavk - 09-26-2010, 09:23 AM
RE: Black Forest Castle (WIP) - by Datashocker - 09-27-2010, 06:35 AM
RE: Black Forest Castle (WIP) - by Bulbatron - 09-27-2010, 12:36 PM
RE: Black Forest Castle (WIP) - by Dark Knight - 09-27-2010, 06:41 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 09-27-2010, 07:46 PM
RE: Black Forest Castle (WIP) - by Dark Knight - 09-27-2010, 08:42 PM
RE: Black Forest Castle (WIP) - by dbfuru - 09-29-2010, 10:33 AM
RE: Black Forest Castle (WIP) - by Mateh - 10-20-2010, 04:41 PM
RE: Black Forest Castle (WIP) - by Kurton - 11-05-2010, 05:41 AM
RE: Black Forest Castle (WIP) - by waqas12346 - 11-05-2010, 10:42 AM
RE: Black Forest Castle (WIP) - by Kurton - 11-06-2010, 12:38 AM
RE: Black Forest Castle (WIP) - by waqas12346 - 11-06-2010, 12:18 PM
RE: Black Forest Castle (WIP) - by Oscar House - 11-26-2010, 02:54 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 01-29-2011, 08:43 AM
RE: Black Forest Castle (WIP) - by Robby - 01-29-2011, 05:14 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 01-29-2011, 09:19 PM
RE: Black Forest Castle (WIP) - by Robby - 01-30-2011, 09:42 AM
RE: Black Forest Castle (WIP) - by Cryaotic - 02-17-2011, 02:27 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 03-01-2011, 07:53 AM
RE: Black Forest Castle (WIP) - by Fomzo - 03-07-2011, 08:26 PM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 03-15-2011, 05:37 AM
RE: Black Forest Castle (WIP) - by Dark Knight - 03-15-2011, 09:22 AM
RE: Black Forest Castle (WIP) - by theDARKW0LF - 03-15-2011, 07:19 PM
RE: Black Forest Castle V2 (Now Available) - by iNs - 03-29-2011, 12:24 AM
RE: Black Forest Castle V3 [WIP - TBA] - by Robby - 08-21-2012, 02:02 PM



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