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Change enemy settings
nofsky Offline
Senior Member

Posts: 423
Threads: 13
Joined: Sep 2008
Reputation: 1
#4
RE: Change enemy settings

Just copy the modified .ent file to your custom story folder under the same subfolders it's in in the redist folder. No need to copy anything else like textures or meshes.

For example, in my custom story I wanted a padlock that was a loose object. So I just edited redist\entities\gameplay\padlock_rusty\padlock.ent and saved it as padlock_object.ent. Then I just copied that to redist\custom_stories\MyMap\entities\gameplay\padlock_rusty\padlock_object.ent.
10-17-2010, 08:48 PM
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Messages In This Thread
Change enemy settings - by Stangi - 10-17-2010, 08:19 PM
RE: Change enemy settings - by Frontcannon - 10-17-2010, 08:21 PM
RE: Change enemy settings - by Stangi - 10-17-2010, 08:25 PM
RE: Change enemy settings - by nofsky - 10-17-2010, 08:48 PM
RE: Change enemy settings - by Stangi - 10-17-2010, 09:11 PM
RE: Change enemy settings - by nofsky - 10-17-2010, 10:46 PM



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