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Change enemy settings
Stangi Offline
Junior Member

Posts: 25
Threads: 3
Joined: Oct 2010
Reputation: 0
#5
RE: Change enemy settings

Quote:Just copy the modified .ent file to your custom story folder under the same subfolders it's in in the redist folder. No need to copy anything else like textures or meshes.

Hmmm... That doesn't work for me. Are you sure it works with enemies? If I place the servant_grunt_2.ent in the correct subfolders in my custom story folder, the grunt stops spawning. It only works when the servant_grunt_2.ent file is in the original folder. Any thoughts on this?

Anyhow, thanks for the helpful tips that at least works with other objects. Smile
10-17-2010, 09:11 PM
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Messages In This Thread
Change enemy settings - by Stangi - 10-17-2010, 08:19 PM
RE: Change enemy settings - by Frontcannon - 10-17-2010, 08:21 PM
RE: Change enemy settings - by Stangi - 10-17-2010, 08:25 PM
RE: Change enemy settings - by nofsky - 10-17-2010, 08:48 PM
RE: Change enemy settings - by Stangi - 10-17-2010, 09:11 PM
RE: Change enemy settings - by nofsky - 10-17-2010, 10:46 PM



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