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Some personal thoughts on piracy (warning - long post)
Mjarr Offline
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RE: Some personal thoughts on piracy (warning - long post)

(11-17-2010, 12:08 AM)BeefJerky Wrote: This is true, but the fact of the matter is that your typical release is also chock full of storyline logic errors, puzzle logic errors, weapon logic errors, enemy logic errors, etc.

Normally it's sort of natural phenomena that the more compex and advanced things become the more difficult they are to fix in terms of some bugs but poor quality assurance or lazy developement is also funny topic on its own because it's not just issue for PC games. There's plenty of console games with very interesting bugs and also close to gamebreakers, but then comes the question do they want to fix it at all. Just to name one example from Diablo 2 a skill called "Fend" has been broken since the game was released. Now Blizzard isn't running low on money (or I presume so), hasn't been running for years and surely not having issues with manpower resources yet they haven't really given a shit despite years of outcry about fixing it - and this was years, years before the Activision-Blizzard merge so you couldn't go with the common joke about Bobby Kotick Tongue
Curiously also Diablo 1 console port is as buggy as PC version, certain things are just more difficult to do the point don't bother unless you have way too much time at hand.

Nevertheless this might be interesting to watch regarding his point about quality of service\product: http://www.youtube.com/watch?v=pLC_zZ5fqFk
(This post was last modified: 11-17-2010, 09:13 AM by Mjarr.)
11-17-2010, 09:12 AM
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RE: Some personal thoughts on piracy (warning - long post) - by Mjarr - 11-17-2010, 09:12 AM



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