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Make something happen at death?
house Offline
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Posts: 195
Threads: 11
Joined: Oct 2010
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#3
RE: Make something happen at death?

This is what you need:
CheckPoint(string& asName,string& asStartPos ,string& asCallback, string &asDeathHintCat, string &asDeathHintEntry);

string& asName: Name you want to give this checkpoint. (Doesn't really matter)

string& asStartPos: Where the player spawns after death. (Use Playerstarts for spawns. You can use more than one playerstart in a level)

string& asCallback: What should happen when you die. (This is what you need)

string &asDeathHintCat: The category the death hint is in. (Found in extra_english.lang)

string&asDeathHintEntry: The name of the entry of the death hint (Found in extra_english.lang)
(This post was last modified: 11-20-2010, 06:59 PM by house.)
11-20-2010, 06:48 PM
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Messages In This Thread
Make something happen at death? - by Stangi - 11-19-2010, 09:15 PM
RE: Make something happen at death? - by house - 11-20-2010, 06:48 PM
RE: Make something happen at death? - by Stangi - 11-20-2010, 09:06 PM



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