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Game Crashes when entering the Laboratory
Daedalus Offline
Junior Member

Posts: 3
Threads: 1
Joined: Nov 2010
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#3
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Game Crashes when entering the Laboratory

(11-22-2010, 06:34 AM)jens Wrote: Try to reinstall the game and see if that helps, do not apply any patches because if you recently got the game it is already up-to-date.

I have a X1950GT ATI card. I read that without the patch the game runs very bad. I will try it however. Thank you for your advice.

EDIT:
I reinstalled the game, without applying the patch. The game runs fine in the "Entrance Hall". When I enter the laboratory there is no crash to desktop, but after the loading screen the screen becomes "mostly black". I can see some thick white segments on the left side of the screen, but that's it. The game doesn't respond to any keyboard or mouse input, and I was forced to kill it through the task manager.
Here is the HPL Log:
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1440 x 900 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon X1950 GT
  Version: 2.1.8545 Release
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 4
  Max color render targets: 4
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
  Available OpenAL devices:
   0. Generic Hardware on SB Audigy 2 ZS Audio [B400](OpenAL default)
   1. Generic Software on SB Audigy 2 ZS Audio [B400]
   2. SB Audigy 2 ZS Audio [B400]
  Trying to open device 'Generic Software on SB Audigy 2 ZS Audio [B400]'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1616 ms
  Entities: 523 ms
  Compilation: 2 ms
  Total: 2221 ms
  Meshes created: 25
  Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Setting profile: 'PcUser' Path: 'D:\PcUser\documenti/Amnesia/Main/PcUser/'
-------- BEGIN LOAD FROM D:\PcUser\documenti/Amnesia/Main/PcUser/AutoSave_EntranceHall_2010_11_21_23_53_58_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '02_entrance_hall.map' ---------
    Cache Loading: 3109 ms
  Entities: 2598 ms
  Compilation: 48 ms
  Total: 6073 ms
  Meshes created: 123
  Bodies created: 43
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- Loading map '04_wine_cellar_lab.map' ---------
    Cache Loading: 1321 ms
  Entities: 4416 ms
  Compilation: 28 ms
  Total: 6258 ms
  Meshes created: 119
  Bodies created: 28
-------- Loading complete ---------
ERROR: Could not find particle system 'Part_1PSteam'
ERROR: Could not find sound entity 'Part_1SBoil'
ERROR: Could not find sound entity 'Part_1SSteam'
ERROR: Could not find particle system 'Part_2PSteam'
ERROR: Could not find sound entity 'Part_2SBoil'
ERROR: Could not find sound entity 'Part_2SSteam'
ERROR: Could not find particle system 'Part_3PSteam'
ERROR: Could not find sound entity 'Part_3SBoil'
ERROR: Could not find sound entity 'Part_3SSteam'
ERROR: Could not find particle system 'Part_4PSteam'
ERROR: Could not find sound entity 'Part_4SBoil'
ERROR: Could not find sound entity 'Part_4SSteam'
ERROR: Could not find particle system 'IgniteFire1'
ERROR: Could not find particle system 'IgniteFire2'
ERROR: Could not find particle system 'IgniteFire3'
ERROR: Could not find particle system 'IgniteFire4'
ERROR: Could not find sound entity 'IgniteSound'
-------- BEGIN SAVE TO: D:\PcUser\documenti/Amnesia/Main/PcUser/AutoSave_WineCellarLab_2010_11_22_9_13_48_0.sav ---------
WARNING: particle system 0 in torch_static01_12 does not exist anymore!
WARNING: particle system 0 in torch_static01_14 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in torch_static01_15 does not exist anymore!
WARNING: particle system 0 in torch_static01_16 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
-------- END SAVE ---------

EDIT 2:
By lowering everything to the minimum, setting 800x600 and windowed mode I managed to load the auto save into the Laboratory. Too bad that as soon as I hit "TAB" to access to the inventory, the game locked up and I again was forced to kill it with the task manager.

EDIT 3:
Some progress, and maybe this can help you devs to catch the bug.
I installed the patch and I loaded the autosave into the Laboratory ( the one I managed to do without the patch - see EDIT 2 ) and it worked!!
Now the problem is that when I exit the laboratory and try to re-enter ( and I MUST re-enter, if I understood how the plot is unfolding ) the game crashes again.
Then tried using the Amnesia.exe v1.0 ( I made a copy of it before the patch ) and with it I managed to re-enter the laboratory again. Too bad that when I hit ESC or TAB the game stop responding.
To summarize, I think there is some problem with Amnesia.exe v1.1.
(This post was last modified: 11-22-2010, 11:20 PM by Daedalus.)
11-22-2010, 08:56 AM
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RE: Game Crashes when entering the Laboratory - by Daedalus - 11-22-2010, 08:56 AM



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