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Nodes problem
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Hooumeri Offline
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Posts: 57
Joined: Oct 2010
Reputation: 0
Post: #12
RE: Nodes problem
(11-30-2010 05:14 AM)Gamemakingdude Wrote:  The problem was that the infected npc can't follow nodes. But the amnesia ones does.

Hmm.. strange.. If you're talking about the infected model from penumbra, which Everlone uploaded, I've gotten it to work by using pathnodes. Can't understand why you couldnt..
11-30-2010 09:49 AM
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Messages In This Thread
Nodes problem - Gamemakingdude - 11-28-2010, 11:31 PM
RE: Nodes problem - LoneWolf - 11-29-2010, 12:03 AM
RE: Nodes problem - Gamemakingdude - 11-29-2010, 12:33 AM
RE: Nodes problem - LoneWolf - 11-29-2010, 11:03 AM
RE: Nodes problem - Gamemakingdude - 11-29-2010, 10:06 PM
RE: Nodes problem - LoneWolf - 11-29-2010, 10:27 PM
RE: Nodes problem - Gamemakingdude - 11-29-2010, 10:58 PM
RE: Nodes problem - Gamemakingdude - 11-30-2010, 05:14 AM
RE: Nodes problem - Hooumeri - 11-30-2010 09:49 AM
RE: Nodes problem - Gamemakingdude - 11-30-2010, 10:49 AM



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