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Terret's Mansion - The Infested Region [Demo Released][Videos]
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Vackert Kreatur Offline
Senior Member

Posts: 308
Joined: Jan 2011
Reputation: 5
Post: #16
RE: Terret's Mansion - The Infested Region [Demo Released]

I'm still keeping it removed. I always feel so bad when someone think I copied their work xD.
I could tell by:
Quote:You copied my intro! Undecided
And also you said it once again:
Quote:but oh my god, you copied my intro

So I won't change back no matter what ;P

But at your critisism: (Forgot Commentary on that)
• I will reduce the amount of lights used.
• I don't know what to do at the lurker part, as when you get out of the water, the music reverts to normal and does not stay at the guardian_att music so I added that to a music start script (reason to why it's buggy)
• I will reduce the light further in Great Hall
• I will add more patrol nodes for the lurker.

Thanks Big Grin

Creator of The Dark Treasure.
02-22-2011 05:48 PM
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Messages In This Thread
RE: Terret's House [IN PROGRESS] - Sel - 02-10-2011, 03:16 AM
RE: Terret's House [IN PROGRESS] - Akasu - 02-11-2011, 10:34 PM
RE: Terret's House [IN PROGRESS] - Ongka - 02-16-2011, 10:39 AM
RE: Terret's Mansion - The Infested Region [Demo Released] - Vackert Kreatur - 02-22-2011 05:48 PM



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