Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support

Post Reply 
Thread Rating:
  • 9 Vote(s) - 3.22 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Terret's Mansion - The Infested Region [Demo Released][Videos]
Author Message
Linus Ågren Offline
Senior Member

Posts: 309
Joined: Jan 2011
Reputation: 5
Post: #25
RE: Terret's Mansion - The Infested Region [Demo Released]

Yeah, it was meant to be. I had a collidebox there in case you would die, so that the events would reset instead of just being able to pass them. The game doesn't have any OnDeath() function, which would be really good. I changed that tho and made a checkpoint so you would continue nearby the area where you might die.

This is removed for the next demo though. Smile

Creator of The Dark Treasure.
(This post was last modified: 02-27-2011 12:36 PM by Linus Ågren.)
02-27-2011 12:35 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 

Messages In This Thread
RE: Terret's House [IN PROGRESS] - Sel - 02-10-2011, 03:16 AM
RE: Terret's House [IN PROGRESS] - Akasu - 02-11-2011, 10:34 PM
RE: Terret's House [IN PROGRESS] - Ongka - 02-16-2011, 10:39 AM
RE: Terret's Mansion - The Infested Region [Demo Released] - Linus Ågren - 02-27-2011 12:35 PM

User(s) browsing this thread: 1 Guest(s)