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Terret's Mansion - The Infested Region [Demo Released][Videos]
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
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#25
RE: Terret's Mansion - The Infested Region [Demo Released]

Yeah, it was meant to be. I had a collidebox there in case you would die, so that the events would reset instead of just being able to pass them. The game doesn't have any OnDeath() function, which would be really good. I changed that tho and made a checkpoint so you would continue nearby the area where you might die.

This is removed for the next demo though. Smile

Creator of The Dark Treasure.
(This post was last modified: 02-27-2011, 12:36 PM by Linus Ågren.)
02-27-2011, 12:35 PM
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Messages In This Thread
RE: Terret's House [IN PROGRESS] - by Tanshaydar - 02-10-2011, 02:53 AM
RE: Terret's House [IN PROGRESS] - by Sel - 02-10-2011, 03:16 AM
RE: Terret's House [IN PROGRESS] - by Akasu - 02-11-2011, 10:34 PM
RE: Terret's House [IN PROGRESS] - by Tanshaydar - 02-14-2011, 10:32 PM
RE: Terret's House [IN PROGRESS] - by Ongka - 02-16-2011, 10:39 AM
RE: Terret's House [IN PROGRESS] - by Tanshaydar - 02-22-2011, 02:08 AM
RE: Terret's House [IN PROGRESS] - by Tanshaydar - 02-22-2011, 02:57 AM
RE: Terret's Mansion - The Infested Region [Demo Released] - by Linus Ågren - 02-27-2011, 12:35 PM



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