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Belphegor [On hold - 2nd Demo out!] (Video is up!)
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Acies Online
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Belphegor [On hold - 2nd Demo out!] (Video is up!)
====== My first story - don't expect awesomeness ==========
Hello! This is my first custom story and it was mostly meant to be something to scare my friends with.

Videos of playthrough!
-- Cryaotic --
Part 1 (scroobs castle/Belphegor): http://www.youtube.com/watch?v=xQqqPVV-Q4E
Part 2: http://www.youtube.com/watch?v=1lTEnNQ-YO0
Part 3: http://www.youtube.com/watch?v=X37MUNA7enc
Part 4: http://www.youtube.com/watch?v=mSozOcVCufA
Part 5: http://www.youtube.com/watch?v=IXhjU0R1Yz4

Playtime:
For me, rushing through - 35 minutes.
For you, as a first timer player? 1+ hour.

[Image: attachment.php?aid=1362]

Story and gameplay:
You are working for "Herr Engelbreicht", who lives in a large mansion. Something happens, which forces you to explore the mansion. As the story progresses you will learn certain rituals which you may chant at certain places, allowing you to "use magic" (teleport for example). (I intend to implement more rituals in the final story.)

Pictures:
http://www.dropbox.com/gallery/20790433/...r?h=aa6fae

Something which may ruin gameplay a little: If you die, please load from latest autosave.

Map includes:
- Custom sounds
- Custom music
- Scares
- Some innovative ideas:
+ A monster which follows where you have been
+ "A friend" accompanying you
+ Some new types of puzzles
+ Rituals

Custom story:
http://dl.dropbox.com/u/20790433/BelphegorV2-1.zip

This is is Version 2. Watch me progressively become a better mapper/scripter throughout my map!

Walkthrough of Belphegor:
http://dl.dropbox.com/u/20790433/Belpheg...trough.txt

Feedback is appreciated!

Log:
Edit: Did that help, sel?
Edit2: Fixed overlapping walls, upside-down spotlights and welders.
Edit3: Changed position of the acid bottle. People should find it now.
Edit4: Forced player to complete lamp quest. Added message to when a memento is recieved.
Edit5: Minor adjustments to version 2: Painting riddle can be solved by throwing a chair now.
Edit6: More adjustments: Players will not be able to get stuck at area4.map after having "good". Also added a walkthrough.
Edit7: Edited hints to tell when to load from latest autosave.
Edit8: Allowed player to continue Area2 without loading from latest Autosave.


Attached File(s)
.jpg  Amnesia 2011-02-10 03-06-24-59.jpg (Size: 131.07 KB / Downloads: 850)

[Image: mZiYnxe.png]


(This post was last modified: 10-12-2011 10:21 PM by Acies.)
02-10-2011 03:45 AM
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Messages In This Thread
Belphegor [On hold - 2nd Demo out!] (Video is up!) - Acies - 02-10-2011 03:45 AM
RE: Belphegor [Preview] - Sel - 02-10-2011, 03:49 AM
RE: Belphegor [Preview] - Kurton - 02-10-2011, 04:31 AM
RE: Belphegor [Preview] - Acies - 02-10-2011, 05:06 AM
RE: Belphegor [Preview] - Kurton - 02-10-2011, 05:16 AM
RE: Belphegor [Preview] - Acies - 02-10-2011, 05:31 AM
RE: Belphegor [Preview] - Dark Knight - 02-10-2011, 07:27 PM
RE: Belphegor [Preview] - thomsone - 02-10-2011, 05:43 PM
RE: Belphegor [Preview] - Acies - 02-10-2011, 09:14 PM
RE: Belphegor [Preview] - Dark Knight - 02-10-2011, 11:09 PM
RE: Belphegor [Preview] - Acies - 02-11-2011, 12:59 AM
RE: Belphegor [Preview] - Dark Knight - 02-11-2011, 01:48 PM
RE: Belphegor [Preview] - Acies - 02-11-2011, 03:04 PM
RE: Belphegor [Preview] - Sel - 02-11-2011, 05:35 PM
RE: Belphegor [Preview] - Acies - 02-11-2011, 05:59 PM
RE: Belphegor [Preview] - Dark Knight - 02-11-2011, 09:42 PM
RE: Belphegor [Preview] - Acies - 02-11-2011, 09:46 PM
RE: Belphegor [Preview] - Dark Knight - 02-11-2011, 10:50 PM
RE: Belphegor [Preview] - Acies - 02-11-2011, 11:00 PM
RE: Belphegor [Preview] - Dark Knight - 02-11-2011, 11:31 PM
RE: Belphegor [Preview] - Acies - 02-12-2011, 03:44 AM
RE: Belphegor [Preview] - Raymond - 03-21-2011, 11:21 AM
RE: Belphegor [Preview] - Doctorcheese - 03-21-2011, 05:46 PM
RE: Belphegor [Wip - 2nd Demo out!] - Nye - 03-25-2011, 06:39 PM
RE: Belphegor [Wip - 2nd Demo out!] - diih - 04-02-2011, 10:43 PM



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