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[Solved]How to make unsettling events?
Russ Money Offline
Senior Member

Posts: 360
Threads: 25
Joined: Dec 2010
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#4
RE: How to make unsettling events?

(03-13-2011, 11:55 PM)Danarogon Wrote: in the float afAmount what do i put? numbers? or something else?
what about "bool abUseEffect"? its to put true? right?
and i don't understand what "string &asAtTargetCallback" is =/

Just check the example I left at the bottom.

string &asAtTargetCallback

Is used if you wanted something else to happen when the player looks at the target.

Like, the player is forced look at a monster and when he does, it disappears.
03-14-2011, 12:02 AM
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Messages In This Thread
RE: How to make unsettling events? - by Danny Boy - 03-13-2011, 11:55 PM
RE: How to make unsettling events? - by Russ Money - 03-14-2011, 12:02 AM
RE: How to make unsettling events? - by Danny Boy - 03-14-2011, 12:17 AM
RE: How to make unsettling events? - by Danny Boy - 03-14-2011, 07:05 PM



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