(04-02-2011 05:44 PM)RedShift Wrote: I am working on a game myself and I could try and help if you want. My advice is the first thing you want to do is figure out what your game engine is capable of. Without doing this you can't even write a story for it because you don't know what your limitations are. Once this is done you are gonna want to create a detailed outline of your story and begin sketching level designs and concept art only then can you begin to put anything together.
How do I work out my engine limitations? To be honest we don't even have an engine yet but I was thinking of using the HPL1 Engine since it is open source. Or is GameCore the engine since it is the program I'm using to design the game? We have begun to put a storyline together and started to sketch some level outlines.