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Scripting noob returns. HALP
Youcef Offline
Junior Member

Posts: 48
Threads: 5
Joined: Sep 2010
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#5
RE: Scripting noob returns. HALP

There is no error in the script suggested above.

SetEntityPlayerInteractCallback ("lantern_1", "monster", true);
This means that when the player interacts with the lantern, the function "monster" is called.
The rest of the instructions is used to define that function.

If the monster spawns before you touch the lantern then make sure you unchecked the active box of the monster in the editor.

Check this map I made, I hope you'll find the answers to your problem.
http://www.mediafire.com/?v0wh5cpi45l3dgh

04-10-2011, 09:33 AM
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Messages In This Thread
Scripting noob returns. HALP - by Bennick - 04-09-2011, 06:50 PM
RE: Scripting noob returns. HALP - by Tanshaydar - 04-09-2011, 08:59 PM
RE: Scripting noob returns. HALP - by Youcef - 04-09-2011, 09:11 PM
RE: Scripting noob returns. HALP - by Bennick - 04-10-2011, 06:18 AM
RE: Scripting noob returns. HALP - by Solarn - 04-10-2011, 10:44 AM
RE: Scripting noob returns. HALP - by Youcef - 04-10-2011, 09:33 AM



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