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Texture Stretching
Kyle Offline
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Posts: 911
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Joined: Sep 2010
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#4
RE: Texture Stretching

I see what you are talking about, when I first tried the editor, I had the exact problem and thought it couldn't be fixed. It was until I dove deeper into the editor and found my solution. Under "static objects", "castlebase", "wall", there is an object called "welder", which 'welds' the walls together. you place a welder onto the walls and it covers up the issue. Just make sure you don't overlap walls or leave spaces inbetween them. Also keep the welder even on both sides. The other object, "welder_convex", obviously welds convex walls together.

04-27-2011, 01:12 AM
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Messages In This Thread
Texture Stretching - by Dominic0904 - 04-27-2011, 12:37 AM
RE: Texture Stretching - by Kyle - 04-27-2011, 12:49 AM
RE: Texture Stretching - by Dominic0904 - 04-27-2011, 01:02 AM
RE: Texture Stretching - by Kyle - 04-27-2011, 01:12 AM
RE: Texture Stretching - by MrBigzy - 04-27-2011, 01:25 AM
RE: Texture Stretching - by Dominic0904 - 04-27-2011, 12:02 PM
RE: Texture Stretching - by Ongka - 04-27-2011, 04:05 PM
RE: Texture Stretching - by Kyle - 04-27-2011, 12:16 PM



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