Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 9 Vote(s) - 3.22 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Professor Brislows Castle
Rownbear Offline
Member

Posts: 157
Threads: 13
Joined: Apr 2011
Reputation: 2
#11
RE: Professor Brislows Castle, Demo out!

(05-18-2011, 08:39 PM)bobbo Wrote: I have just finished it.

Spoiler below!
I liked that there were some levers instead of too many keys (although the way they were arranged it was lever, lever, crowbar, key, key, I think, maybe that could be mixed a bit in a futere map). I also liked the grunt hiding in that room in the basement. I lured him out and the chase was an intense moment, but I was a bit disappointed that it served no purpose because there was nothing important hidden in his room.

What I didn't like was that picking up a key meant insta-spawning a monster. To me that was not scary but a bit boring. The hallucinated grunt didn't scare me either: He spawned just too near to my position to be real. Unfortunately, the water chase wasn't very scary: The way it was set up I could clearly feel that the monster wasn't close to me, I was able walk the last part to the door. I don't know how those functions work, but maybe the beast can be made faster?
Hey, Thanks for the feedback. Yes I still have some tweaking to do with the monsters and puzzles, and it's not so easy to be unpredictable either Big Grin. But I'll come up with better solutions as I keep getting more experienced with scripting. Smile

05-18-2011, 08:53 PM
Find


Messages In This Thread
Professor Brislows Castle - by Rownbear - 05-18-2011, 04:42 PM
RE: Professor Brislows Castle, Demo out! - by Rownbear - 05-18-2011, 08:53 PM
RE: Professor Brislows Castle - by Rownbear - 08-21-2011, 06:12 PM
RE: Professor Brislows Castle - by Mosnye - 08-27-2011, 08:18 AM
RE: Professor Brislows Castle - by Tenno - 08-27-2011, 12:40 PM
RE: Professor Brislows Castle - by TheShadowSythe - 08-27-2011, 04:53 AM



Users browsing this thread: 1 Guest(s)