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How to force script works? (Solved)
HumiliatioN Offline
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#1
How to force script works? (Solved)

Okay simple why this is not working? What I am doing wrong here?

Script:

AddEntityCollideCallback("Player", "LookArea", "Wallwrite", true, 1);

void Wallwrite (string &in asParent, string &in asChild, int alState)
{
StartPlayerLookAt("Wallwrite", 2, 2, "");
AddTimer("donelook", 3.5f, "TimerDoneLookAt");
}

void TimerDoneLookAt(string &in asTimer)
{
StopPlayerLookAt();
}

Yep and its Forced to look some writing on walls. Justine files..

Help is appreciated. Thanks. Sleepy

“Life is a game, play it”
(This post was last modified: 05-31-2011, 10:48 AM by HumiliatioN.)
05-30-2011, 05:44 PM
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How to force script works? (Solved) - by HumiliatioN - 05-30-2011, 05:44 PM



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