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Poll: Should i add weapons(they're all kinda weak
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NO! No weapons for me!
48.15%
39 48.15%
Yes, add some weak old guns.
16.05%
13 16.05%
Yes, but only add melee weapons!
7.41%
6 7.41%
No, the addition of traps is good enough for me!
23.46%
19 23.46%
Yes, (post a reply with your idea)
4.94%
4 4.94%
Total 81 vote(s) 100%
* You voted for this item. [Show Results]

[Paracusia] A new game, i am working on, inspired by amnesia
BlueFury Offline
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Posts: 470
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#29
RE: [Paracusia] A new game, i am working on, inspired by amnesia

people

i know, unreal 3 looks beast
its one of the best out there, but the point of this game is
to make it playable for all computers like amnesia (except intel integrated)
unreal 3, if you use hd shaders and good textures
then it will require 4gb ram/3.0ghz, thats not why we started
(06-24-2011, 03:42 PM)nemesis567 Wrote: When will you show us some SS of your project? I'd like to see some since your idea looks interesting enough.

sorry, no screenshots yet
we just started. normally screenshots come near the end of the game
i will post screenshots soon!!! i hope
and plz dont post SS instead of screenshot

screenshot schutzstaffel, thats not the same. lol
(06-24-2011, 05:30 AM)Lee Wrote: Unreal Engine looks really good if you modify it a lot. Normally products produced by it look gaudy and monotone like Blacklight, Gears of War, MoH Airborne, or Bulletstorm. If you modify it beyond the default shaders and such, you can definitely produce gorgeous games like MoH2010, Mass Effect 2, Mirror's Edge, or Red Orchestra: Heroes of Stalingrad.

I imagine that if you're going to set your game in metallic environments, you wouldn't need to change much. I've found that, while so many games look too much like plastic, most UE3 games seem to look like they're made out of metal. Of course, if you go with UDK, I recommend you get rid of the hideous bloom. No game deserves something THAT ugly.

bloom? ugly? i think its beautiful if you use it the right way

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
(This post was last modified: 06-24-2011, 06:48 PM by BlueFury.)
06-24-2011, 06:44 PM
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RE: [Paracusia] A new game, i am working on, inspired by amnesia - by BlueFury - 06-24-2011, 06:44 PM



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