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Prevent monsters from expiring
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#6
RE: Prevent monsters from expiring

(08-01-2011, 07:13 PM)DRedshot Wrote: a decent solution is to click on your monster, then look at the callbacks. Then use the first callback (i think its just called callback) then add a function in your hps
This appears to be causing performance issues for me, cutting my frames in half. Apparently, as the debugging messages (that scroll to the top of the screen) imply, the monster is being automatically disabled constantly. It seems i'm going to have to deal with collisions.

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08-01-2011, 08:31 PM
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Messages In This Thread
Prevent monsters from expiring - by Your Computer - 08-01-2011, 08:15 AM
RE: Prevent monsters from expiring - by palistov - 08-01-2011, 05:48 PM
RE: Prevent monsters from expiring - by DRedshot - 08-01-2011, 07:13 PM
RE: Prevent monsters from expiring - by Your Computer - 08-01-2011, 08:31 PM



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