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Triggering Sound and Insanity
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Posts: 3,456
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Joined: Jul 2011
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#3
RE: Triggering Sound and Insanity

(08-15-2011, 05:11 PM)HansEnMilan Wrote: First off sound, When I place a sound and then try to code it and load up the map, the sound starts immediately instead of starting when I enter the area?

If by "place a sound" you mean in the level editor, then note that sounds placed in the level editor will always play when the user is within range in game.

(08-15-2011, 05:11 PM)HansEnMilan Wrote: Secondly, I was using the debug tool and found some cool insanity effects were the screen turns read, etc how can I trigger this?
http://wiki.frictionalgames.com/hpl2/amn...en_effects

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08-15-2011, 11:57 PM
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Messages In This Thread
Triggering Sound and Insanity - by HansEnMilan - 08-15-2011, 05:11 PM
RE: Triggering Sound and Insanity - by Your Computer - 08-15-2011, 11:57 PM



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