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How to make player slow down and not be able to run?
sgthale Offline
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#1
How to make player slow down and not be able to run?

Do you use sticky areas to make the player move slow? If so, how do you?

Forelorn
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(This post was last modified: 09-03-2011, 05:24 AM by sgthale.)
09-03-2011, 05:06 AM
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Obliviator27 Offline
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#2
RE: How to make player slow down and not be able to run?

void SetPlayerMoveSpeedMul(float afMul);
Changes the player's move/run/look speed. Default is 1.

From http://wiki.frictionalgames.com/hpl2/amn..._functions
Very handy!
09-03-2011, 06:28 AM
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