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[solved]Can't turn around
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bob Offline
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Posts: 4
Joined: May 2007
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Post: #1
Solved: 1 Year, 7 Months, 3 Weeks, 3 Days, 11 Hours, 20 Minutes, 12 Seconds ago [solved]Can't turn around

The demo starts without problems but the mouse movement is oddly restricted. Sometimes but not always the mouse cursor acts like it hits a wall in the menus, i.e. I can't select "Exit" from the main menu because the cursor stops before it gets there. But always when the game starts in the ship I can't rotate left at all and can only rotate right around 45 degrees. This makes playing the game impossible.

I tried removing the entire .frictionalgames/ directory and closing everything and restarting X. Still have the same problem.

The log file has the following lines:
Quote:Game Running
--------------------------------------------------------
WARNING: Could not find language file entry 'Show Crosshair:'
Loading collada for 'data/level00_01_boat_cabin.dae' took: 195 ms
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Start Num Of: 81
Start Num Of: 1
Loading map 'level00_01_boat_cabin.dae' took: 3056 ms
WARNING: Could not find language file entry 'Show Crosshair:'
--------------------------------------------------------

gcc-4.1.1, glibc-2.4-r4, 2.6.17-gentoo-r7 i686[/code]
05-20-2007 09:21 PM
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SirTwist Offline
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Posts: 1
Joined: May 2007
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Post: #2
Solved: 1 Year, 7 Months, 3 Weeks, 3 Days, 11 Hours, 20 Minutes, 12 Seconds ago RE: Can't turn around

same problem over here, but i know the problem and a workaround thats working for my box.

The game doesn't catch the mouse so every time you try to turn around the mousecurser leaves the game "window" (yes even if its full screen this is possible (but only on 2 screen systems)).
The workaround that helps me is to switch down to another X mode where i only have my main screen enabled and the secondary screen is of, then penumbra works great.
05-21-2007 01:20 PM
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bob Offline
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Posts: 4
Joined: May 2007
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Post: #3
Solved: 1 Year, 7 Months, 3 Weeks, 3 Days, 11 Hours, 20 Minutes, 12 Seconds ago RE: Can't turn around

Thanks. That was the problem. Never had that happen on a fullscreen game before. An oversight in the coding perhaps? It would be nice if it was fixed for the linux release of the full game.
05-22-2007 01:53 AM
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