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Setting up lever puzzle
neocrawler Offline
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Posts: 57
Threads: 19
Joined: Sep 2011
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#1
Setting up lever puzzle

Heey guys this is me. I'm working at my own on a huge map. Like 25 levels. I'm trying to do it at my own. But i'm stuck on a part. I wanted a lever to oven a secret shelf. But the lever is into 2 parts. found the script, but don't know where to put what. void ConnectEntities(string& asName,
void MyFunc(string& asMainEntity, string& asConnectEntity, bool abInvertStateSent, int alStatesUsed, string& asCallbackFunc);.
I wanted to do like: Use lever stick on lever mount= fixed lever. but didnt figured out where every named have to stance in the cript file.
I'm working for 1 month now and have near 2 levels done.





This map won't be a free contast. It will going to cost around the 1 up tp 3 euro

Map named Felix's Nightmare
Need software and kinda crap like that to make my next map even better. But there I need money for Tongue
(This post was last modified: 07-19-2012, 07:03 PM by neocrawler.)
09-29-2011, 11:00 PM
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